In this Tutorial, we Will cover how to Export our texture maps from substance painter and import them into Marmoset Toolbag 4. We will also cover the basics of materials, lighting, cameras, post-processing, and Rendering in Toolbag 4.
If you want you can add a "Shadow Catcher" Object so you can have a shadow on the ground. In the Scene list, Right-click and select "add Shadow Catcher"
Chapters
0:00 Introduction
0:32 Exporting Maps from Substance Painter
3:11 Importing Maps and setting up Material in Toolbag 4
8:45 Environment map and Setting up Lighting
17:00 Setting up the Camera and Post-processing effects
22:00 Render settings and Output
25:12 Adding Emissive map